BA Multimedia

Asian University

   

BAM ~ COURSE WORK

Below are a selection of courses taught this semester in the Department of Multimedia at Asian University.

 

 

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First year courses

2-D Animation

This workshop introduces students to the skills and technical knowledge necessary to produce simple animations. Students will be set tasks to show that they have fully understood the basic principles and mastered the technical aspects of production.

Second year courses

Studio Practice [see examples of student work...]

Throughout the four years of study, students will be engaged in practical work. This will be founded in project-based tasks varying in length and focus. Each project will have clear criteria for assessment, ranging from problem solving through to works of personal expression. Each project will receive a critical appraisal based around an informal presentation to the class and will be graded accordingly.

History of Visual Communication [see examples of student work...]

This course provides a brief introduction to how visual language developed throughout the world from cave paintings to comic strips. The course takes a theoretical apporach to history and how it relates to our current day thinking.

Making Documentaries

This course introduces students to the fundamentals of making movies; planning, shooting, editing, and post-production. Students will be set tasks to show that they have fully understood the basic principles of storytelling and mastered the technical aspects of producing documentaries.

Third year courses

Collaborative Environments

This subject looks at how technology has been developed to support collaborative experiences; from the conference call to full-on virtual reality environments; from simple games to Collaborative Management Systems. Students will engage in practical research as well as investigate some of the more theoretical aspects of this subject

Typography & Motion Graphics [see "You Tube" examples]

This course provides focus on the detailed layout of text and image discussing issues of legibility and readability. The dimension of time is also reviewed particularly in respect to the role of the graphic designer working on the introductory and credit titling of films and the use of typography in broadcast television.