The following courses have all been taught at Asian University and form part of the BA programme in Multimedia. (more examples of student work can be seen in recent paper)
Making Images
Over a ten-week period, this introductory workshop enables students to learn fundamental principles behind image making. Students learn about drawing and photographyas well as colour theory and digital processing.

Drawing and photography field trip to Baan Sarey beach
Principles of Communication Design
Design principles in context. This course focuses primarily on how technological developments and philosophical attitudes of the 20th century influenced approaches to communication design; from woodblock to virtual media.
Exercise in Gestalt theory
Studio Practice - The self
This introductory course enables students to explore basic design principles through self discovery and reflection. This course run parallel with Principles of Communication Design.

Student work - a text-only message of self expression titled 'Violence'
Principles of Communication
This basic-level course presents interaction and transaction in communication, verbal and non-verbal language, intrapersonal and interpersonal communication, group and organizational communication, public communication, and Media and Popular Culture.

Decoding a Jackon Pollock painting using semiotic theory
Studio Practice - Process
A series of project-based assignments that look at different approaches to the process of art and design. From Wabi Sabi to Corporate Identity, students explore various strategies for developing their own methodology.
Wabi-Sabi: Nature's process on the natural world
Principles of Font Design
This part-practical subject looks at how the tools used to create type throughout history have influenced the design. Students engage in designing experimental typefaces as part of this course.

Bilingual font project - Development of designs using Adobe Illustrator.
History of Graphic Commuication
This course provides a brief introduction to how visual language developed throughout the world from cave paintings to conemporary multimedia.

Scanner photograms - student work exploring the ideas of Mahony Nagy
Interaction Design Theory and Practice
Basic theories of usability touching on psychology are discussed along with the last 20 years or research into the interface between man and machine; from door handles to virtual reality. Practical experimentation into interface design and usability also forms part of this course.

Student experimentation using Processing Java scripting language
Studio Practice - Ways of seeing
A series of project-based assignments focussing on investigating different perspectives. From personal postcards to art installations, students explore vaious modes of communication.

Student installation work on Freedom and Identity
Studio Practice - Going Public
Throughout the second and third years of study, students engage in practical work specific to the option they have elected (Communication, Design, Technology). These are founded in project-based tasks varying in length and focus.Going public is a design focussed option in which students are required to develop their ideas on public-facing projects through to final production.

Student work: redesign of the university prospectus
Independent Project
In the latter semesters of the programme, students undergo their own project work; they are expected to define their own criteria for assessment and present progress of their work throughout the semester. The completed work is critically appraised and is a required element of the final display of work shown at the end of the fourth year.

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